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Texturing and Look Development Work
Characters and Environments
Below is featured texturing work I did on Animated Movies translating the Directors' vision from 2D Art and Reference images into 3D.
Responsible for: Coming up with ideas for the surface looks, painting maps, creating shaders, making displacement maps, setting up Shaders,
Grooming hair and fur.
![]() Eep, Look Development, grooming | ![]() Eep, Look Development, grooming | ![]() Crystal Cave, Look Development |
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![]() Crystal Cave, Look Development | ![]() Turtle dove, Look Developm, grooming | ![]() CrocoDog, Look Development, Grooming |
![]() CrocoDog, Look Development, Grooming | ![]() coral Field, Look Development | ![]() coral Field, Look Development |
![]() Desert Rocks, Look Development | ![]() Hiccup, Look Development, Grooming | ![]() Hiccup, Look Development, Grooming |
![]() Crowd Women,Training Ground | ![]() Training Ground, Look Development | ![]() Gronkle, Look Development |
![]() Gronkle, Look Development | ![]() Bonenapper, Look Development | ![]() Bonenapper, Look Development |
![]() Training Ground, Look Development | ![]() Training Ground, Look Development | ![]() grnd_train_plateau |
![]() seastacks, texturing | ![]() Madagascar2, Jungle Texturing | ![]() Trees, Shrubs, Plants Texturing |
![]() Trees, Shrubs, Plants Texturing | ![]() Mutant Penguins, Look Dev | ![]() Rico, Fur Look Dev |
![]() Rico, Fur Look Dev | ![]() Private, Fur, body Textures | ![]() Private, Fur, body Textures |
![]() 'Home' Sydney Floating Mound, Tex | ![]() 'Home', Props Texture | ![]() 'Home', Cameras, Texture |
![]() Bees, Wax PropTexture | ![]() Bees, Wax PropTexture | ![]() Bees, Wax PropTexture |
Softwares used for Look Development at Dreamworks:
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grooming, making shaders, rendering: Dreamworks proprietory tools.
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painting maps: Mari 2.5
Softwares used for Look Development at other studios:
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for Painting: Mari 2.5 and above, Mudbox
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for Shaders and Rendering: Arnold, Redshift 3D, Maya
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for displacement and normal maps: Mudbox, zbrush
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for Fur: xgen
Highlight:
2014 VES Nomination for Visual Development on 'The Croods' Crystal Cave:


Artist spotlight Article:
May 2016, feartured on Eric miller's Animation Blog about work on 'Bink' animated Short.

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